--- Log opened Mon Oct 03 00:00:13 2011 00:00 <@Dagmar> They're not _that_ much better 00:00 <@dasunt> But it makes it resistant to future improvements. 00:00 * dasunt ponders. 00:00 <@dasunt> Space thing? 00:00 <@dasunt> So the format is 10 bits to reduce file size, but (I assume) it's padded to 16 bits for most processors? 00:02 <@Dagmar> Once it's encoded, the bit length doesn't really have to be aligned or something 00:03 <@Dagmar> Worrying about that is the job of the decoding codec 00:03 < rangerz> dasunt: human eye generally isn't that good at telling colors (despite what color-ites) tell you 00:03 < rangerz> on when they can do 'compare/contrast' does it matter 00:04 < rangerz> example http://www.boingboing.net/filesroot/200802081629-1.jpg tiles A and B are the same color, but they don't look it 00:05 < rangerz> so 16bit would probably be overkill for the use H264 videos are used for, etc 00:06 < rangerz> would take up ~6/10ths more space(for video) 00:10 <@dasunt> Is 8 bit overkill? 00:10 <@dasunt> Or 10 bit? 00:21 <@Dagmar> The idea being that you can dump some of that later on during post and editing 00:22 <@Dagmar> More detail in the source material than the finished part is always better 00:22 <@Dagmar> moar 00:26 <@dasunt> Well, more detail, to the point where the files aren't bloated. 00:27 <@dasunt> There must be a tradeoff. 00:39 <@Dagmar> No data collected is "bloat" 00:45 < rangerz> sorry, 16bit is kinda overkill, transition from 8bit to 10bit might be worth it 00:46 <@Dagmar> THe things compress the video realtime anyway 00:47 < rangerz> but the problem we have is that VP8(and all the VPs before it including VP3 or PV4(which is what either divx/h264 used as a basis)) and all new codecs are just using funny linear algebra tricks to save space, at the cost of computational power 00:48 < rangerz> so switching from 8bit to 10bit messes with all the(what used to be really nice math) 00:52 <@Dagmar> How? 00:52 <@Dagmar> It's now a 10-bit number instead of an 8-bit number. 00:52 <@Dagmar> It's still the same math. 01:10 < rangerz> yes/no 01:10 < rangerz> but you can do 'tricks' with powers of 2 based numbers you can't do as easily, if at all with base 10 numbers 01:10 < rangerz> like bit shifting (assuming endian) to the left one bit to multiply by 2 01:11 < rangerz> only works with binary, not decimal 01:11 < rangerz> same logic i'd assume for the jump from 8 to 10 01:11 < rangerz> and thats a trivial example 01:12 <@Dagmar> Yes, clearly just dividing by two is very essential to wrangling the entropy out of a complex dataset. 01:12 <@Dagmar> o.O 01:13 < rangerz> if nothing else, the encoder/decoder would have to be re-written/synchronized, and that will take a lot of work 01:13 <@Dagmar> Are ya not listning to me 01:14 <@Dagmar> This whole deal of compressing video revolves around crunching numbers to a specific amount of precision 01:14 <@Dagmar> Adding more bits to the values themselves doesn't amount to much more complexity than doing something to a few more decimal places 01:15 <@Dagmar> Once it's encoded, it pretty much ceases to matter 01:15 <@Dagmar> Decompression to less bits of precision than the source is actually a bit easier 01:15 < rangerz> i disagree 01:16 < rangerz> from the decoders standpoint it definatly matters 01:17 < rangerz> if i optimize my matrix algorithm for Xbit and you re-write my code to work on Ybit, you need to redo my optimization 01:18 < rangerz> and thats especially true for spares matrcies (which is what video codecs "do"(thats one of the ways to look at it, there are others)) 01:21 < rangerz> hell there was a 48bit machine (forget which one offhand) that was made that many bits b/c the algorithms the guy who designed it, worked really well on that many bits (he was working on a checkers game, 6x8=48, and that was how many spaces were "ahead" of the front 2 lines of your own 'peices" 01:23 < rangerz> so bit size matters (and not just for percision)(which is not how i'd look at it, but more of a "depth" on a 3d graph, but thats just my personal way of viewing it, precision is correct also) 01:24 < rangerz> and damn... now you make me want to take he image processing class at vandy, lol 01:26 < rangerz> well not 'you' but this convo, lol 01:27 -!- sync350 [~sync@c-98-242-80-239.hsd1.ga.comcast.net] has joined #se2600 01:33 -!- Corydon76-home [green@c-69-137-80-31.hsd1.tn.comcast.net] has quit [Remote host closed the connection] 01:37 -!- Corydon76-home [yellow@c-69-137-80-31.hsd1.tn.comcast.net] has joined #se2600 01:37 -!- mode/#se2600 [+o Corydon76-home] by ChanServ 02:03 -!- rangerz [~mwalker@c-69-247-142-16.hsd1.tn.comcast.net] has quit [Ping timeout: 248 seconds] 03:27 -!- Bahhumbug_ [jrd@unaffiliated/gerdesas] has joined #se2600 03:27 -!- mode/#se2600 [+o Bahhumbug_] by ChanServ 03:27 -!- Bahhumbug [jrd@unaffiliated/gerdesas] has quit [Read error: Connection reset by peer] 03:50 -!- Bahhumbug_ is now known as Bahhumbug 07:33 -!- RangerZ [~mawalker@c-69-245-3-120.hsd1.tn.comcast.net] has joined #se2600 07:52 < ware> sdodson: srs luzl 07:56 < ware> Dagmar: she touches it all the time :D 08:01 -!- RangerZ [~mawalker@c-69-245-3-120.hsd1.tn.comcast.net] has quit [Quit: Leaving.] 08:41 -!- rangerz [~mwalker@129.59.115.2] has joined #se2600 08:58 -!- rangerz [~mwalker@129.59.115.2] has quit [Read error: Connection reset by peer] 10:38 -!- CRasH180 [~CRasH180@pdpc/supporter/silver/CRasH180] has joined #se2600 10:38 -!- mode/#se2600 [+o CRasH180] by ChanServ 10:45 <@Dagmar> Looks like you'll have to just go out and buy all new guy stuff then 11:29 -!- rangerz [~mwalker@DHCP-129-59-140-94.n1.vanderbilt.edu] has joined #se2600 11:51 -!- smoke_ [~smoke@ip-174-142-36-117.static.privatedns.com] has quit [Ping timeout: 248 seconds] 12:07 -!- Corydon76-home [yellow@c-69-137-80-31.hsd1.tn.comcast.net] has quit [Remote host closed the connection] 12:18 -!- Corydon76-home [grey@c-69-137-80-31.hsd1.tn.comcast.net] has joined #se2600 12:18 -!- mode/#se2600 [+o Corydon76-home] by ChanServ 13:16 < ware> Evilpig: do you have all of the clone wars seasons? 13:24 <@CRasH180> Love Clonewars 13:25 -!- CRasH180 [~CRasH180@pdpc/supporter/silver/CRasH180] has quit [Quit: leaving] 14:00 < ware> where is dolemite 14:00 < ware> :( 14:27 -!- rangerz [~mwalker@DHCP-129-59-140-94.n1.vanderbilt.edu] has quit [Quit: Leaving.] 14:52 <@Sheath> ware is ware 14:56 < ware> all the time 15:06 -!- rangerz [~mwalker@129.59.115.2] has joined #se2600 15:42 -!- sync350 [~sync@c-98-242-80-239.hsd1.ga.comcast.net] has quit [Quit: Leaving] 15:51 -!- rattle [~rattle@dc-nf-1-snat1c.techprogress.org] has quit [Read error: Operation timed out] 15:51 -!- rattle [~rattle@dc-nf-1-snat1c.techprogress.org] has joined #se2600 15:51 -!- rattle [~rattle@dc-nf-1-snat1c.techprogress.org] has quit [Changing host] 15:51 -!- rattle [~rattle@tor/regular/rattle] has joined #se2600 15:51 -!- mode/#se2600 [+o rattle] by ChanServ 16:33 -!- rangerz [~mwalker@129.59.115.2] has quit [Quit: Leaving.] 16:44 -!- smoke__ [~smoke@ip-174-142-36-113.static.privatedns.com] has joined #se2600 16:46 -!- smoke__ [~smoke@ip-174-142-36-113.static.privatedns.com] has quit [Client Quit] 16:47 -!- smoke____ [~smoke@ip-174-142-36-113.static.privatedns.com] has joined #se2600 16:56 <@brimstone> what's this about the 8th being more expensive than the rest? 16:57 <@brimstone> Evilpig: where's the PN block of rooms? 17:03 -!- am1n0 [~devnull@unaffiliated/devemo] has quit [Ping timeout: 240 seconds] 17:04 -!- am1n0 [~devnull@unaffiliated/devemo] has joined #se2600 17:04 -!- mode/#se2600 [+o am1n0] by ChanServ 17:12 -!- fie [~fie@24-155-174-184.dyn.grandenetworks.net] has quit [Ping timeout: 256 seconds] 17:16 -!- fie [~fie@24-155-174-184.dyn.grandenetworks.net] has joined #se2600 17:22 -!- brimston3 [~brimstone@2001:470:1f10:1083::2] has joined #se2600 17:22 -!- brimstone [~brimstone@unaffiliated/brimstone] has quit [Disconnected by services] 17:22 -!- 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brimstone [~brimstone@2001:470:1f10:1083::2] has quit [Changing host] 18:49 -!- brimstone [~brimstone@unaffiliated/brimstone] has joined #se2600 18:49 -!- mode/#se2600 [+o brimstone] by ChanServ 19:21 -!- brimstone [~brimstone@unaffiliated/brimstone] has quit [Ping timeout: 244 seconds] 19:25 -!- brimstone [~brimstone@2001:470:1f10:1083::2] has joined #se2600 19:25 -!- brimstone [~brimstone@2001:470:1f10:1083::2] has quit [Changing host] 19:25 -!- brimstone [~brimstone@unaffiliated/brimstone] has joined #se2600 19:25 -!- mode/#se2600 [+o brimstone] by ChanServ 19:36 <@Evilpig> anyone have access to a vinyl cutter? or know someone that does? 19:47 -!- brimstone [~brimstone@unaffiliated/brimstone] has quit [Disconnected by services] 19:47 -!- brimston3 [~brimstone@2001:470:1f10:1083::2] has joined #se2600 19:49 < ware> Evilpig: sky does 19:53 <@Evilpig> I'll buy one before I speak to skydick 19:54 <@Evilpig> I wouldn't mind having a good pen plotter at home and just buy a set of blades and vinyl for it 20:03 -!- brimston3 [~brimstone@2001:470:1f10:1083::2] has quit [Ping timeout: 244 seconds] 20:04 -!- brimstone [~brimstone@2001:470:1f10:1083::2] has joined #se2600 20:04 -!- brimstone [~brimstone@2001:470:1f10:1083::2] has quit [Changing host] 20:04 -!- brimstone [~brimstone@unaffiliated/brimstone] has joined #se2600 20:04 -!- mode/#se2600 [+o brimstone] by ChanServ 20:10 -!- Netsplit *.net <-> *.split quits: sword_, @Sheath, @Feltenix, MinecraftRelay, @Bahhumbug, @rhia, @brimstone, eryc, ware, @mtown_nerd, (+12 more, use /NETSPLIT to show all of them) 20:13 -!- Netsplit over, joins: @brimstone, @am1n0, @Bahhumbug, @rhia, sword_, ware, polerin, unixfg_, aestetix_, @Dementia (+12 more) 20:14 <@Sheath> gg ware 20:14 <@Sheath> pos 20:16 <@Bahhumbug> heh 20:25 -!- Sheath [~Smegma@unaffiliated/coil] has quit [Quit: ZNC - http://znc.sourceforge.net] 20:26 -!- Sheath [~Smegma@unaffiliated/coil] has joined #se2600 20:26 -!- mode/#se2600 [+o Sheath] by ChanServ 20:45 -!- 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